ZSGG Academy of Orion Warfare
Biomass is the Grell faction's terrain control mechanic that provides 2 HP/second healing to friendly units and enables various tactical advantages.
Overview
Biomass is the Grell faction's terrain control mechanic that provides healing and tactical advantages to friendly units.
Healing Effect
Regenerative Terrain
- Regeneration Rate: Grell units heal 2 HP/second on biomass
- Ownership: Only affects units from the same faction that generated the biomass
- Enemy Immunity: Biomass has no effect on enemy units
- Continuous: Healing occurs as long as units remain on biomass
Generation Sources
Biomass Creation
- Harvesters: Generate biomass when stationary (not moving)
- Threshers: Generate biomass when in siege mode
- Buildings: Grell structures automatically generate biomass in their vicinity
- Expansion: Biomass spreads organically across terrain
Multiplayer Mechanics
Biomass becomes even more powerful in team games:
Allied Synergy
Team Benefits
- Overlapping Areas: Multiple allied players' biomass can cover the same area
- Stacking Healing: All allied units heal from any friendly biomass
- Shared Territory: Team members benefit from each other's biomass networks
- Coordinated Control: Combined biomass creates larger tactical zones
Ability Interactions
Enhanced Effects
- Spell Synergy: Various Grell abilities interact with biomass terrain
- Enhanced Casting: Some abilities gain bonuses when cast on biomass
- Tactical Positioning: Biomass enables strategic ability placement
- Terrain Advantage: Biomass provides enhanced defensive positions










