ZSGG Academy of Orion Warfare

Infusion is the Grell faction's signature enhancement ability that permanently strengthens friendly units through symbiotic biological augmentation, providing +50% HP and damage.

Overview

Infusion is the Grell faction's signature enhancement ability that permanently strengthens friendly units through symbiotic biological augmentation.

Base Infusion

Standard Enhancement

  • Health Bonus: +50% maximum HP
  • Damage Bonus: +50% attack damage
  • Permanence: Effects last for the unit's lifetime
  • Target: Any friendly unit
Double Infusion

Advanced Enhancement

  • PvP Unlock: Grell Level 6 talent
  • Co-op Unlock: Vynthra commander progression
  • Stacking Formula: 1.5² = 2.25x original HP and damage
  • Ultimate Power: Massive unit enhancement

Cost Structure

Infusion costs are based on the target unit's supply value:

Standard Formula

Supply-Based Pricing

  • Formula: Unit Supply × 2 = Topbar Energy Cost
  • Example: 2 supply unit = 4 topbar energy
  • Example: 5 supply unit = 10 topbar energy
  • Example: 8 supply unit = 16 topbar energy
Cost Efficiency

Value Analysis

  • High Supply Units: Most cost-effective for enhancement
  • Low Supply Units: Expensive relative to base stats
  • Special Cases: Some units have custom infusion costs
  • ROI Consideration: Factor in unit survival time
Strategic Timing

When to Infuse

  • Pre-Combat: Infuse before major engagements
  • Core Army: Enhance units you plan to keep long-term
  • Economic Balance: Ensure sustainable energy generation
  • Avoid Expendables: Don't infuse units likely to die quickly

ZeroSpace 101 & Game Mechanics