ZSGG Academy of Orion Warfare
Infusion is the Grell faction's signature enhancement ability that permanently strengthens friendly units through symbiotic biological augmentation, providing +50% HP and damage.
Overview
Infusion is the Grell faction's signature enhancement ability that permanently strengthens friendly units through symbiotic biological augmentation.
Base Infusion
Standard Enhancement
- Health Bonus: +50% maximum HP
- Damage Bonus: +50% attack damage
- Permanence: Effects last for the unit's lifetime
- Target: Any friendly unit
Double Infusion
Advanced Enhancement
- PvP Unlock: Grell Level 6 talent
- Co-op Unlock: Vynthra commander progression
- Stacking Formula: 1.5² = 2.25x original HP and damage
- Ultimate Power: Massive unit enhancement
Cost Structure
Infusion costs are based on the target unit's supply value:
Standard Formula
Supply-Based Pricing
- Formula: Unit Supply × 2 = Topbar Energy Cost
- Example: 2 supply unit = 4 topbar energy
- Example: 5 supply unit = 10 topbar energy
- Example: 8 supply unit = 16 topbar energy
Cost Efficiency
Value Analysis
- High Supply Units: Most cost-effective for enhancement
- Low Supply Units: Expensive relative to base stats
- Special Cases: Some units have custom infusion costs
- ROI Consideration: Factor in unit survival time
Strategic Timing
When to Infuse
- Pre-Combat: Infuse before major engagements
- Core Army: Enhance units you plan to keep long-term
- Economic Balance: Ensure sustainable energy generation
- Avoid Expendables: Don't infuse units likely to die quickly










