ZSGG Academy of Orion Warfare
Status Resist is a defensive mechanic that provides units with resistance or immunity to debilitating status effects, ensuring reliable performance against crowd control strategies.
Overview
Status Resist is a defensive mechanic that provides units with resistance or immunity to debilitating status effects, ensuring reliable performance against crowd control strategies.
Protected Status Effects
Common Debuffs Resisted
- Stuns: Temporary complete incapacitation
- Mind Control: Enemy conversion abilities
- Slows: Movement and attack speed reductions
- Other Debuffs: Various negative status effects
- Disable Immunity: Protection against crowd control
Resistance Levels
Protection Tiers
- Partial Resistance: Reduced duration or effectiveness
- High Resistance: Significantly shortened debuff duration
- Complete Immunity: Total protection against specific effects
- Scaling Protection: Variable resistance based on unit design
Tactical Advantages
Status resistance provides multiple layers of battlefield benefit:
Combat Reliability
Dependable Performance
- Consistent Performance: Units maintain effectiveness under pressure
- Crowd Control Immunity: Resist enemy disable attempts
- Formation Stability: Resistant units anchor battle lines
- Pressure Resistance: Reliable function in high-stress situations
Strategic Counter-Play
Enemy Strategy Negation
- Counter-Play: Neutralizes specific enemy strategies
- Core Unit Protection: Safeguards key army components
- Engagement Confidence: Reduced risk of ability-based shutdowns
- Meta Adaptation: Counters control-heavy enemy compositions
Formation Strategy
Army Composition
- Frontline Anchors: High-resist units lead charges
- Mixed Compositions: Combine resistant and vulnerable units
- Protection Roles: Use resistant units to shield others
- Engagement Priority: Resistant units can safely engage first










