ZSGG Public Library
Co-Op Information Database
Co-Op Commanders
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Mera
Protectorate Front-line Co-Op Commander
400
400
575
1
10
Sword Attack (Melee Attack)
Pulse Rifle (Ranged Attack)
Dash (Spell)
Dash while dealing 80 damage to enemy units and recharging 80 shields for each hit
Protective Barrier (Spell)
All friendly units and structures under the barrier take 33% less damage. Lasts 20s.
Weapon Switch (Weapon Switch)
Mera switches between a Sword and a Blaster. Gains +30% attack speed for 5s.
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Vynthra
Grell Support Co-Op Commander
600
575
0
10
Attack (Ranged Attack)
Channel (Channelled Spell)
Drain enemy health, slowing them and making them vulnerable to attack. 40/60/80% slow and bonus dmg based on Infusion level. OR Heal allies and make them attack faster. +50/75/100% attack speed based on Infusion level.
Thorny Shield (Spell)
The target unit is protected by thorns, takes 50% less damage, and returns 0/5/10 dmg based on infusion level.
Co-Op Missions
Mutators
Depletion
-50% mining rate
Lockdown
Faction Powers are disabled
Sudden Death
Units and structures die in one hit
Time Out
No Heroes
Boons
Air Supremacy
Air units deal +50% damage
Battery Pack
+100% attack speed, max energy, and energy regeneration for casters
Detonation
Units explode on death
Endurance
Units have double health and shields
Extended Range
+500 unit weapon and sight range
Extra Protection
+8 armor for units and structures
Extra Supply
+50 Max Supply
Goldrush
3x faster mining
Haste
+70% movement speed
Heavy Ordnance
Buildings have +200% attack speed and +800 range
Heavy Power
+50% weapon damage dealt by units with heavy armor
Light Power
+50% weapon damage dealt by units with light armor
Mid Power
+50% weapon damage dealt by units with medium armor
Retribution
Unit deaths empowers other nearby units
Shielding
Units gain 200 shields
Siphon
50% damage dealt heals your units
Spiderlings
Spiderlings spawn after a unit is killed