ZSGG Public Library

Tags

Dreadnought
Armor1
Armor Typeheavy
Build Count1
Build Time30
Cost150 hex, 250 flux
Domainair
HP800
InfusableYes
Infuse Cost30
Max Add Ons4
Mind ControllableYes
Speed500
Stun Resist75
Supply15
Unit Typearmy
UntargetableNo
Uuid7ecb8b22-f467-40b0-b12d-2869bdf7090c
Vision1800
Main Beam Weapon
Cooldown0.5
Damage9
Damage (Bonus)+100% vs armor:heavy
DPS18
Range1100
Targetsair, ground
Bombardment Run
Cooldown1
Damage60 x4
DPS240
Targetsground
Volleys4
Teleport
Cooldown0
Teleport4000
Sensor
Provides Detection4000
Bomb Bay
Each Dreadnought adds 3 bombs to Dreadnought's Bombardment Run spell. Total bomb damage 267/534/801/1068/1335 for 0/1/2/3/4.
Armor Typeheavy
Build Count1
Build Time25
Cost0 hex, 150 flux
Domainground
HP225
Max Add Ons0
UntargetableNo
Uuid99053d56-779c-4bac-a8f9-5583712494b7
Command Module
Unlocks Dreadnought's Teleport spell and Sensor passive. Both abilities have a base 4000 range, and each Dreadnought adds +1000 range. 5000/6000/7000/800 for 1/2/3/4.
Armor Typeheavy
Build Count1
Build Time25
Cost0 hex, 150 flux
Domainground
HP225
Max Add Ons0
UntargetableNo
Uuid9154c6c5-1f18-4b62-9f62-7f960ebc2571
Beam Module
Each Dreadnought adds +30% damage and 100 range to Dreadnought's Main Beam Weapon attack. Main beam dmg: 5/7/8/10/11 for 0/1/2/3/4.
Armor Typeheavy
Build Count1
Build Time25
Cost0 hex, 150 flux
Domainground
HP225
Max Add Ons0
UntargetableNo
Uuid151249d4-2f0b-4b09-9667-86d22310cc6e
Anti-Air Turret
Attacks ground and air but does 3x dmg to air
Armor Typeheavy
Build Count1
Build Time25
Cost0 hex, 150 flux
Domainground
HP225
Max Add Ons0
UntargetableNo
Uuid59d66aaa-3414-4731-9c05-40d23ad2bfa0
Anti-Air Turret Turret Attack
Cooldown2
Damage9 x2
Damage (Bonus)+200% vs flyer
DPS9
Range2000
Targetsair, ground
Volleys2