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Cha'Kru Hat'un
The Cha'Kru Wurm is a heavy melee bruiser with a powerful zoning ability: It can draw a line through the battlefield, separating an army into two halves. This Rift shoots out in a straight line from the Wurm, meaning positioning the Wurm before casting rift is vital for ensuring its effectiveness.
Armor Type | heavy |
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Build Count | 1 |
Cost | 100 hex, 225 flux |
Domain | ground |
HP | 1000 |
Infusable | No |
Max Add Ons | 0 |
Mind Controllable | Yes |
Supply | 7 |
Unit Type | merc |
Untargetable | No |
Uuid | 68118f93-d0cc-457c-bbc2-e3e3802075b6 |
Vision | 1800 |
Attack
Cooldown | 1.52 |
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Damage | 100 |
DPS | 66 |
Range | 110 |
Targets | ground |
Rift
Create a rift that pushes all units away and creates unpathable area for 7s
Cooldown | 50 |
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Delay | 0.44 |