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Dread Sniper
Dread T1 Mercenary Unit
125
125
450
0
75
75
8
Attack (Ranged Attack)
Crippling Shot (Spell)
75s cooldown. deals 50 damage, slows target by 70% for 2 seconds
Hel
Marran T2 Hero
130
130
500
0
10
Attack (Ranged Attack)
Shockwave Grenade (Spell)
Fire a grenade that pushes all units away. Enemy units also take 20 damage and are slowed.
Stealth (Spell)
Stealth and +25% movement speed for 8s.
Snipe (Spell)
Deal 2x weapon damage and reduces the target's move speed and damage mitigation by 30% for 3s
Marran Badger
Marran T2 Mercenary Unit
175
175
450
0
200
200
3
Attack (Ranged Attack)
Marran Halo Tank
Marran T3 Mercenary Unit
350
350
400
0
100
100
7
Attack (Ranged Attack)
Laser (Spell)
Does 80 damage in a line
Marran Hover Tank
Marran T1 Mercenary Unit
150
150
825
0
200
3
Attack (Ranged Attack)
Marran Sharpshooter
Marran T1 Mercenary Unit
100
75
450
0
50
50
3
Attack (Ranged Attack)
Firing Position (Siege Mode)
45s cooldown. 0.3s to set up. gain 100% range and 50% attack speed against against units in a limited arc. cannot move while in firing position
Mera
Protectorate T2 Hero
175
175
500
10
Sword Attack (Melee Attack)
Pulse Rifle (Ranged Attack)
Dash (Spell)
Dash while dealing 40 damage to enemy units and gaining +1 armor for each hit. 10s duration.
Protective Barrier (Spell)
All friendly units and structures under the barrier have +3 armor. Lasts 20s.
Weapon Switch (mdi-help-circle)
Mera switches between a Sword and a Blaster. Gains +30% attack speed for 5s.
Prefect Aster
Protectorate T2 Hero
130
130
500
0
10
Attack (Ranged Attack)
Stun Blast (Spell)
The blast deals 50 damage and stuns enemies in a small area for 3s
Charge (Spell)
Charge to a location. Gain increased +30% attack speed for 5s upon landing.
Construct Light Turret (Spell)
Construct a Light Turret which slows and attacks enemies.
Tech Hero
Protectorate T2 Hero
130
130
500
0
10
Attack (Ranged Attack)
Energy Conduit (Spell)
A shot pierces enemies in line (up to 6) - damaging them and slowing them down. Enemy hits makes the companion buff permanently stronger: +40% max shields, +2% attack speed
Energy Conduit (Passive) (Passive Ability)
Up to 6 hits per cast of energy conduit make the companion shield permanently stronger: +4 max shield and +2% attack speed.
Swap (Spell)
Fire a projectile. If it hits an enemy unit, swap positions with it. If it doesn't hit one or the unit is too close, jump to the target location. The minimum swap range is indicated by the secondary range circle. The decoy lasts 1 minute.
Companion (Spell)
A friendly unit can become your companion and gains power (+100 shields). When used on a AI-controlled unit (<= 2 supply cost), you gain control over it.
TriArch I'Olin
Arandi T2 Hero
120
120
500
0
10
Attack (Ranged Attack)
Singularity (Spell)
Fire a bolt of energy dealing 30 damage and slowing enemies for 4s. Bolt flies back to the caster.
Teleport (Spell)
Teleport to target location.