ZeroSpace.gg

Labourer

Legion T0 Harvester Unit

import { LegionHarvesterUnit } from "../../../../defaults/legion.js"; import { Heal } from "../../../../engine/ability.js"; export class LegionLabourer extends LegionHarvesterUnit { override uuid: string; static override src = "src/zerospace/faction/legion/unit/legion-labourer.ts"; constructor() { super(); this.hexiteCost = 75; this.fluxCost = 0; this.buildTime = 12; this.buildCount = 1; this.gathersFlux = 0.7; this.gathersRichFlux = 1.4; this.name = "Labourer"; this.description = "Harvests flux. \nCan build and repair mechanical units and structures."; this.tier = "T0"; this.uuid = "8a5b5790-9747-4639-8596-398bf4f64c38"; this.internalId = "Troop_Legion_Harvester_C"; this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Legion_Harvester.Default__Troop_Legion_Harvester_C"; this.internalTags = [ "Attackable.Unit.Troop", "Unit.IgnoreAllArmySelect", "Unit.AutoControlGroup.Ignore", "Attackable.Biological", "Attackable.Unit.Scavenger", "Unit.Builder", "Attackable.SecondaryType.Infantry", "Attackable.ArmorType.Harvester", ]; this.internalSecondaryTags = ["Biological"]; this.hp = 150; this.shields = 0; this.armor = 0; this.armorType = "light"; this.speed = 450; this.supply = 0; this.maxOwned = 15; this.turnSpeed = 3000; this.healthRegen = 4; this.createdBy = ["faction/legion/building/garrison-tower"]; this.unlockedBy = ["faction/legion/building/garrison-tower"]; this.heals.heal = new Heal({ name: "Heal", healing: 10, range: 100, cooldown: 0.5, parentId: this.id, parentUUID: this.uuid, }); } } export default LegionLabourer;