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Cha'Kru Saq'chi

Chakru T2 Merc Unit

import { ChakruMercUnit } from "../../../../defaults/chakru.js"; import { Attack } from "../../../../engine/ability.js"; class ChakruSaqchi extends ChakruMercUnit { override uuid: string; static override src = "src/zerospace/mercenary/chakru/unit/chakru-saqchi.ts"; constructor() { super(); this.hexiteCost = 225; this.fluxCost = 125; this.buildCount = 2; this.name = "Cha'Kru Saq'chi"; this.tier = "T2"; this.hotkey = "M"; this.internalId = "Troop_Kingdom_Rageborn_C"; this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Kingdom_Rageborn.Default__Troop_Kingdom_Rageborn_C"; this.internalTags = [ "Attackable.Unit.Troop", "Attackable.Unit.Light", "Attackable.ArmorType.Medium", "Logic.ABES", "Attackable.Biological", "Attackable.Unit.Chakru.A", ]; this.internalSecondaryTags = ["Biological", "Infantry"]; this.uuid = "46aa198b-12c3-4bf9-a64b-73944c0aefc1"; this.description = "Slams ground every 4th attack - damaging and slowing nearby enemy units."; this.shortName = "Saq'chi"; this.hp = 625; this.energy = 4; this.startingEnergy = 4; this.shields = 0; this.armor = 0; this.armorType = "medium"; this.speed = 550; this.supply = 4; this.turnSpeed = 3000; this.pushability = 1; this.createdBy = ["mercenary/chakru/building/chakru-temple-of-anqas"!]; this.attacks.bloodSlam = new Attack({ internalId: "Default__Weapon_KingdomRageborn_C", name: "Blood Slam", damage: 50, cooldown: 1.8, armorPenetration: 0, delay: 0.15, range: 200, targets: ["ground"], parentId: this.id, parentUUID: this.uuid, }); this.attacks.stomp = new Attack({ name: "Stomp", energyCost: 4, energyType: "abes", cooldown: 0, damage: 25, splash: { multiplier: 1.0, range: 375 }, targetMode: "around-self", // @TODO: Add 4 second slow effect when engine supports statusEffect property in Attack type description: "Explosive release of stored combat fury that shatters the ground and devastates nearby enemies", parentId: this.id, parentUUID: this.uuid, }); } } export default ChakruSaqchi;