ZSGG Public Library
Silent Hollow
Endari T1 Merc Outpost Building
import { EndariMercOutpost } from "../../../../defaults/endari.js";
// The Endari merc outpost starts as this building. During Night its mobile combat state is modeled
// separately as Awoken Hollow, then it plants itself wherever it is when Night ends.
class SilentHollow extends EndariMercOutpost {
override uuid: string;
static override src = "src/zerospace/mercenary/endari/building/silent-hollow.ts";
constructor() {
super();
this.name = "Silent Hollow";
this.description = "Produces Endari Units. \nBecomes mobile during night.";
this.tier = "T1";
this.hotkey = "T";
this.maxOwned = 1;
this.uuid = "5ceafb84-7312-43e2-87a9-a230f5011fcb";
// The internal identity lives on the mobile form (Awoken Hollow): dev only exports
// the unit/mobile state of Troop_Endari_Tavern_C, not the building, so the ID is set there.
this.hexiteCost = 125;
this.fluxCost = 0;
this.hp = 2000;
this.armor = 1;
this.armorType = "building";
this.transformsInto = ["mercenary/endari/unit/awoken-hollow"];
this.transformsFrom = ["mercenary/endari/unit/awoken-hollow"];
this.creates = [
"mercenary/endari/unit/endari-shade",
"mercenary/endari/unit/endari-needler",
"mercenary/endari/unit/endari-wyrm",
"mercenary/endari/unit/endari-devourer",
"mercenary/endari/unit/endari-shadow-leech",
];
// Tier-gated units are unlocked by their merc-tier unlock; the Deep One unlocks the
// base-level topbar.
this.unlocks = ["mercenary/endari/topbar/the-veil-cracks"];
}
}
export default SilentHollow;