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KD's Comprehensive Coop Item Guide

Mastery Items

Mastery Items

  • These items provide passive bonuses/unlocks for the entire match

  • Passive Buffs also apply to mind-controlled units

Valkaru Archeoalloys

Author rating: B+

  • Provides +1 Armor to all Units, per level (Max of 3 Armor)

  • Applies on top of existing Unit Armor

  • Armor does not apply to Shields

  • Each point of Armor reduces the damage inflicted on the unit by 1

    • Minimum damage for an attack is 1

    • An Attack of 50 gets reduced to 47; An attack of 2x4 gets reduced to 1

    • Armor reduces Spell Damage too

  • Does not buff Structures; Does buff Heroes and Harvesters

  • Makes a massive difference when facing T1 units

  • Buff applies to Mind-Controlled Units

Synergies

  1. Aster

  • Aster's Infantry & Air units benefit greatly from +3 Armor

  • Strider-centered builds get significantly less utility from the item

  1. Vynthra

  • Vynthra features excellent sustainability already and as such +3 Armor is not needed

  • However, it does permit more lee-way for keeping Infused units alive

  1. Galavax

  • Very beneficial for Galavax's swarmy infantry units

  • Notable increase in durability for the Steelsworn and Thralls

  • Low utility for Galavax's Mechanical units

    • Turret HP does not seem to benefit from Armor

    • 66% of the Dreadnought's HP comes from Shields

    • Terror Tank Shields do not benefit from Armor

  1. Mercs

  • Valkaru Archeoalloys is an useful addition to most Merc Factions

  • The namesake Valkaru Faction benefits greatly from the item, further increasing their durability

  • Generally, more swarmy factions, like the Endari and Free Corsairs benefit more from the item

  • Tanky units, like Valkaru Hounds, Cha'Kru Clakjaws and Corsair Rovers & Flamers, also benefit greatly from the added Armor

  • Marrans feature 50%+ of their HP pool as Shields, which do not benefit from Armor

  • Additionally, both Marran and Arandi offer back-line units which should not necessitate +3 Armor

  • Cha'Kru Stars is greatly empowered by +3 Armor, with Clakjaws becoming almost immune to T1 units