ZeroSpace.gg

Cataclyst

Xol T3 Army Unit

import { XolArmyUnit } from "../../../../defaults/xol.js"; import { Attack, Spell } from "../../../../engine/ability.js"; import { applyXolMerges } from "../_util/xol-merges.js"; export class Cataclyst extends XolArmyUnit { override uuid: string; static override src = "src/zerospace/faction/xol/unit/cataclyst.ts"; constructor() { super(); applyXolMerges(this); this.buildTime = 50; this.name = "Cataclyst"; this.tier = "T3"; this.hotkey = ""; this.uuid = "913225bd-c99c-415d-9703-c9af3d544603"; this.internalId = "Troop_Xol_Catalyst_C"; this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Xol_Catalyst.Default__Troop_Xol_Catalyst_C"; this.internalTags = [ "Attackable.Unit.Troop", "Attackable.FlyingUnit", "Local.Xol.Catalyst", "Troop.Xol.Tier4", "Attackable.Unit.Massive", "Attackable.ArmorType.Heavy", ]; this.internalSecondaryTags = ["Air"]; this.description = "Heavy capital ship that deals Area of Effect damage in a line against ground targets and can use Entropy Bloom.\nEntropy Bloom: Deal damage directly under the Cataclyst, then the effect spreads out dealing 50 damage in a large radius instantly, then 50 more damage to HP and shields over 10 seconds; stuns structures."; this.unlockedBy = ["faction/xol/building/world-forge"]; this.hp = 1000; this.shields = 0; this.armor = 1; this.armorType = "heavy"; this.domain = "air"; this.stunResist = 25; this.speed = 350; this.supply = 15; this.turnSpeed = 0; this.vision = 1800; this.pushability = 0; this.attacks.attack = new Attack({ internalId: "Default__Weapon_Xol_Catalyst_C", name: "Ground Ripper", damage: 15, range: 1200, cooldown: 0.25, armorPenetration: 0, delay: 0, targets: ["ground", "air"], parentId: this.id, parentUUID: this.uuid, }); this.spells.entropyBloom = new Spell({ name: "Entropy Bloom", hotkey: "C", cooldown: 120, duration: 10, damage: 50, targets: ["ground"], targetMode: "around-self", description: "Fires a laser beneath the Cataclyst, dealing massive damage and creating a ripple of electric dust across a large radius. Enemies take 50 damage, with an additional 50 damage to shields and energy over 10 seconds. Stuns structures.", parentId: this.id, parentUUID: this.uuid, }); } } export default Cataclyst;