ZeroSpace.gg

Scouting Drone

Xol Army Unit

import { XolArmyUnit } from "../../../../defaults/xol.js"; // Stats from dev unit_data.json. A flying recon unit with no weapon. export class ScoutingDrone extends XolArmyUnit { override uuid: string; static override src = "src/zerospace/faction/xol/unit/scouting-drone.ts"; constructor() { super(); this.hexiteCost = 25; this.fluxCost = 0; this.buildTime = 10; this.name = "Scouting Drone"; this.tier = ""; this.hotkey = ""; this.uuid = "d346f3aa-25f7-4a41-8474-6c699ae7d35a"; this.internalId = "Troop_Xol_ScoutingDrone_C"; this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Xol_ScoutingDrone.Default__Troop_Xol_ScoutingDrone_C"; this.internalTags = [ "Attackable.Unit.Troop", "Attackable.Unit.Light", "Unit.AutoControlGroup.Ignore", "Attackable.ArmorType.Light", "Unit.IgnoreAllArmySelect", "Logic.NoVeterancy", "Attackable.FlyingUnit", "Attackable.Unit.ScoutingDrone", "Local.Xol.ScoutingDrone", ]; this.internalSecondaryTags = ["Air", "Vehicle"]; this.description = "Light flying scouting drone. Limit of 3."; this.hp = 100; this.shields = 0; this.armor = 0; this.armorType = "light"; this.domain = "air"; this.speed = 750; this.supply = 1; this.maxOwned = 3; this.turnSpeed = 5000; this.vision = 2100; this.pushability = 1; } } export default ScoutingDrone;