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Marran Badger

Marran T2 Merc Unit

import { MarranMercUnit } from "../../../../defaults/marran.js"; import { Attack } from "../../../../engine/ability.js"; export class MarranBadger extends MarranMercUnit { override uuid: string; static override src = "src/zerospace/mercenary/marran/unit/marran-badger.ts"; constructor() { super(); this.hexiteCost = 200; this.fluxCost = 150; this.buildCount = 3; this.name = "Marran Badger"; this.tier = "T2"; this.internalId = "Troop_Marran_Badger_C"; this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_Marran_Badger.Default__Troop_Marran_Badger_C"; this.internalTags = ["Attackable.Unit.Troop", "Attackable.ArmorType.Heavy"]; this.internalSecondaryTags = ["Vehicle"]; this.uuid = "bd14c4a6-d658-4de0-9020-5e806f6ddd08"; this.description = "Tank which deals bonus area damage after attacking a target 6 times."; this.shortName = "Badger"; this.supply = 3; this.hp = 150; this.shields = 175; this.armorType = "heavy"; this.speed = 450; this.turnSpeed = 1000; this.pushability = 0.45; this.createdBy = ["mercenary/marran/building/marran-mothership"!]; this.unlockedBy = ["mercenary/marran/building/marran-mothership"!]; this.attacks.pulseCharge = new Attack({ name: "Pulse Charge", damage: 16, cooldown: 1.7, armorPenetration: 0, delay: 0.1, range: 1500, targets: ["air", "ground"], parentId: this.id, parentUUID: this.uuid, }); } } export default MarranBadger;