ZSGG Public Library
Marran Pulse Skimmer
Marran T1 Merc Unit
import { MarranMercUnit } from "../../../../defaults/marran.js";
import { Attack } from "../../../../engine/ability.js";
export class MarranPulseSkimmer extends MarranMercUnit {
override uuid: string;
static override src = "src/zerospace/mercenary/marran/unit/marran-pulse-skimmer.ts";
constructor() {
super();
this.hexiteCost = 225;
this.fluxCost = 0;
this.buildCount = 2;
this.name = "Marran Pulse Skimmer";
this.tier = "T1";
this.internalId = "Troop_MarranHoverTank_C";
this.internalPath = "/Game/Nova/Archetypes_Troops/Troop_MarranHoverTank.Default__Troop_MarranHoverTank_C";
this.internalTags = ["Attackable.Unit.Troop", "Attackable.ArmorType.Medium"];
this.internalSecondaryTags = ["Vehicle"];
this.uuid = "41898d3e-2574-42c6-94e8-87a7d9693f4a";
this.description = "Fast moving hovertank with fast recharging shields.";
this.shortName = "Pulse Skimmer";
this.supply = 3;
this.hp = 100;
this.shields = 200;
this.armorType = "medium";
this.speed = 800;
this.turnSpeed = 10000;
this.pushability = 0.45;
// TODO: Convert to getter - this.infuseCost = 5;
this.createdBy = ["mercenary/marran/building/marran-mothership"!];
this.unlockedBy = ["mercenary/marran/building/marran-mothership"!];
this.attacks.pulseBlaster = new Attack({
name: "Pulse Blaster",
damage: 8,
cooldown: 0.6,
armorPenetration: 0,
delay: 0.01,
range: 600,
bonusDamage: [{ multiplier: 2.0, vs: ["unit:harvester"] }],
targets: ["air", "ground"],
parentId: this.id,
parentUUID: this.uuid,
});
}
}
export default MarranPulseSkimmer;