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KD's Comprehensive Co-op Galavax Guide

Hero: Galavax

Hero: Galavax

Powerful Offense Hero ; Complex, Very Ability-Centric Performance HEAVILY depends on Micro, more than other Heroes Focus on neutralizing dangerous enemies

Can switch between Lighting and Fire modes, each with their own weapon & abilities

  • 3sec Cooldown between switching modes

  • In Lighting Mode, Weapon Attacks stun for 3sec

  • In Fire Mode, attacks deal additional damage over time (14 dps for 16sec)

Abilities

Thrall

Legion Co-Op T1 Army Unit

Light ranged infantry. Attacks ground and air units.

Lightning

  • Deals 350 damage to a target enemy

  • Range ; 10sec Cooldown

  • Amazing with upgrades

  • Utilize it on targets with 350 or less HP for quick kills

  • Can target Air

Lightning(Lightning mode)Spell

Deal 350 damage.

View Lightning in the Library

Lighting Shield

  • Provides a 300hp shield for 30sec

  • Range 14; 60sec Cooldown

  • Deals 150 damage in an area of 1.5-ish around the unit when the shield expires/is destroyed

  • Utilize it on Emperor ; Galavax / Tanks / Expensive units at risk of dying

Lightning Shield(Lightning mode)Spell

Add 30 shields to a unit for 30 seconds. When the shield is broken or expires, deal 150 damage to nearby enemy units.

View Lightning Shield in the Library

Fireball

  • Launches an Orb that deals 90 initial damage ; Additional 40dps for further contact

  • "Further Contact" = stationary or large target (Striders, Juggernauts)

  • 2sec channel before being launched ; Galavax cannot move/attack/etc during Channel

  • 30sec Cooldown

  • Orb travels to range 16 from Galavax's position ; 2 Width

  • Try retreating after casting to get the enemy to clump up

  • Cannot target Air

Fireball(Fire mode)Spell

Hurl a fireball that slowly moves across battlefield and burns enemy units and structures. Initial hit deals {Initial} damage, further contact deals {tick} damage per second.

View Fireball in the Library

Mindblaze

  • Mind Controls enemy unit for 3 minutes

  • Range 14; 60sec Cooldown

  • Mind Controlled enemies take up supply ; You can Mind Control Enemies even after reaching max supply

  • Mind Controlled enemies cannot utilize ANY abilities ; They can heal however

  • Cannot target: Bosses, Striders, Terror Tanks, Dreadnoughts, Enemy Heroes, Harvesters

Utility:

  • Taking Healer Units like Chak'Ru Cultists, Griffins

  • Adding Durable Tanks to your army like Chak'Ru Hat'un, Juggernauts, Mammoths, Reavers

  • Adding extra DPS

  • Distracting enemy attack waves (Mind control the strongest enemy in the middle of the attack wave)

Mindblaze(Fire mode)Spell

Gain control over an enemy unit. Lasts 3 minutes and the unit dies afterwards.

View Mindblaze in the Library

Upgrades

Can be researched at the Armory

1A. Burning Fireball - B

Fireball projectile explodes upon reaching destination Leaves a Fire Effect Range 3/4 like the Valkaru Flame Walker for roughly 10sec Relatively powerful, constrained by the ability's cooldown

  • Still can't hit air

1B. Lighting Overcharge - S

Lighting Ability reduces all ability cooldowns by 8sec when killing its target

  • Includes the Lighting ability, which gets reduced to a 1sec cooldown Single-handedly propels Galavax's level Utility highly depends on micro capabilities

  • With this upgrade, it is always beneficial to spam lighting for kills Using Lighting on weaker enemies is now also useful for rapid cooldown reduction

2A. Eternal Flame - B

Mindblaze ability lasts permanently Utility highly depends on enemy composition and player micro Pre-upgrade duration of 3 minutes is still quite long, reducing upgrade value Low utility against Andari enemies

2B. Thunder - B-

Lighting Shield explosion deals double damage (300) and stuns for 3sec Utility depends on build composition Ironically enough, benefits a lot from using it on Mindblazed targets Generally has less versatility than its counterpart

3A. From Ashes - B

Upon Death, a Hero is immediately revived Hero is revived after 1-2sec, exactly at the spot he died Revived Heroes appear with full hp Does not reset a Hero's ability cooldowns on revival Useful for Solo Galavax play or for newer players

  • Utility reduced by the fact it takes around 5+ minutes to get this upgrade.

3B. Elemental Shift - A

Switching to Hero Modes provides a wide AoE buff for all nearby friendly units

  • Also Buffs Galavax Switching to Fire Mode grants +30% attack speed Switching to Lighting Mode grants +40% movement speed

  • Both buffs can be active at the same time Lasts 10sec Roughly the same AoE range as Aster's Rally Great synergy with Lighting Overcharge

  • Utility depends on micro