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Boomer

Grell Army Unit

import { GrellArmyUnit } from "../../../../defaults/grell.js"; import { Attack } from "../../../../engine/ability.js"; export class Boomer extends GrellArmyUnit { override uuid: string; static override src = "src/zerospace/faction/grell/unit/boomer.ts"; constructor() { super(); this.name = "Boomer"; this.description = "Timed-life explosive unit."; this.tier = ""; this.uuid = "368d6c86-a386-4556-a424-f097473f2749"; this.hexiteCost = 0; this.fluxCost = 0; this.buildTime = 0; this.buildCount = 1; this.supply = 0; this.internalTags = [ "Attackable.Unit.Troop", "Attackable.ArmorType.Medium", "Attackable.Biological", "Unit.Temporary", ]; this.hp = 150; this.armor = 0; this.armorType = "medium"; this.speed = 300; this.createdBy = ["faction/grell/building/deep-nest"]; this.unlockedBy = ["faction/grell/talent/deep-nest"]; this.attacks.explode = new Attack({ name: "Explode", damage: 250, range: 200, targets: ["ground", "air"], splash: { multiplier: 1.0, range: 300 }, bonusDamage: [{ multiplier: 2.0, vs: ["armor:building"] }], diesOnUse: true, parentId: this.id, parentUUID: this.uuid, }); } } export default Boomer;