Fundamentals
Best army sustain and durability among all commanders
Very versatile roster: swarm, tank, ranged, and siege options
Limited anti-air units
Heroes and units can be infused twice for large buffs
+50% health, damage or healing, and health regeneration per Infusion
Multiple additional upgrades
Allies, including both the co-op partner and map allies, can also be infused
Infusion cost depends on the unit
Infused units become larger, which can cause body blocking
Units can be Frenzied for +40% movement and attack speed
Structures spread Biomass, which reduces damage taken by friendly units
Structures can only be built on Biomass
Harvesters can spawn Cultivators that spread Biomass
Structures require Seedlings, which spawn free at the base, throttling ramp-up
Best static defense
Sustain-focused Top Bar: deploy healing, Biomass, and workers; infuse units; create a large healing and revival structure; or summon a tank